Flutter can definitely scale for large development teams—but just like any framework, it needs the right architecture, tooling, and practices in place. By default, Flutter is flexible enough for solo devs and large orgs alike. Let’s break it down: 🧑💻👩💻 How Flutter Scales for Large Teams 1. Modular Codebase Structure You can organize your app…
Category: Flutter
How good is Flutter for Performance Scalability
Flutter is actually very strong in terms of Performance Scalability, especially for most modern app needs. It’s designed from the ground up to be fast, smooth, and reactive—and it scales well as your app grows in complexity or user data. Let’s break down exactly how and why 👇 ⚡ What is Performance Scalability? It means…
Why choose Flutter over React Native
Here’s a clear, nuanced breakdown of why teams might choose Flutter over React Native, depending on goals, resources, and priorities. 🥇 Why Choose Flutter Over React Native 1. Single Codebase, True Cross-Platform — Including Web & Desktop Flutter isn’t just mobile. ✅ iOS + Android ✅ Web ✅ macOS ✅ Windows ✅ Linux React Native…
Why Flutter is the best for Platform Scalability
Flutter shines especially when it comes to Platform Scalability, and here’s why it’s often considered the best option in that category: 🚀 What is Platform Scalability? Platform scalability means your app can run on multiple platforms—mobile, web, desktop, even embedded systems—without needing to rebuild everything from scratch. Well, this is not exactly so in Flutter…
What are the strong points of Flutter for Feature Scalability
Flutter is actually awesome for feature scalability—one of its best strengths, especially if you’re planning to build and evolve an app over time. Here’s why 👇 🌱 What is Feature Scalability? It means you can add new features or make changes without rewriting or breaking your existing app. A scalable app structure = easier growth…
How to make a Flutter Input Field auto-fill email and password on Android or iOS
To make a Input Field in your Flutter app auto-fill the user’s email (or suggest emails saved on the device) on Android or iOS, you can use the autofillHints property of the TextFormField or TextField. ✅ Basic Example TextFormField( autofillHints: [AutofillHints.email], keyboardType: TextInputType.emailAddress, decoration: InputDecoration( labelText: ‘Email’, ), ) 🛠 Additional Steps to Make It…
How App Signing works on Flutter – Android, iOS, MacOS, Windows, Linux
Here’s a breakdown of how app signing works on each platform that Flutter supports – Android, iOS, MacOS, Windows, Linux. ✅ Common Concepts Across All Platforms Code Signing Certificate: Digital certificate proving the identity of the publisher. Hashing: A fingerprint of the app is created. Encryption: The hash is encrypted with the developer’s private key…
iOS App Signing explained
iOS App Signing is tightly controlled by Apple, and it involves several interconnected pieces: keys, certificates, app identifiers, provisioning profiles, and devices. Let’s break down how they all connect. 🔐 1. Private Key (on Client Machine) Created when you generate a Certificate Signing Request (CSR) on your Mac using Keychain Access. Lives locally in the…
Sell Digital Products with Flutter
At one moment in time you need to make money, so why not Sell Digital Products in Flutter apps published to the stores? This is just a variation of a previous article: https://programtom.com/dev/2024/02/20/payment-logic-the-last-software-you-need-to-code/ More on making money from Software here: https://www.linkedin.com/pulse/ways-make-money-from-software-development-toma-velev/ Flutter Pay First I’ve tried the pay package. There are a lot of links,…
Shadow on Flutter Icon
In Flutter, you can use the BoxShadow class – child property of Container to create a shadows effect around an icon or shadow property for – inside the icon. Here’s a simple example: import ‘package:flutter/material.dart’; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({Key? key}) : super(key: key); @override Widget build(BuildContext…